Immerse UK has teamed up again Unity technical specialist, Ben Radcliffe, for an evening Unity workshop on 17 February, free and exclusive for Immerse UK premium members.

Following on from the success of the recent Immerse UK/Unity online bootcamp, we have teamed up with Unity’s Ben Radcliffe again for a comprehensive workshop where you’ll learn how to build an immersive VR game. Designed for people who have a beginner to intermediate knowledge of Unity, the goal of this workshop is to teach you step-by-step how to design, develop, and deploy a VR application.

Date and time

Wednesday 17 February 2021 | 17:00-19:00 (GMT)

How to sign up

This course is exclusive to Immerse UK premium members. You can sign up by clicking on the button below, and follow the link to the registration page.

Not an Immerse UK premium member? Join now!

If you’re not already a member but still want to learn new Unity skills by watching the course recordings, simply sign up today from just £8.25+VAT per month. Once you’ve completed your membership, you will be able to attend the workshop, as well as accessing recordings and resources.

About the workshop

During this workshop, you’ll learn an extensive range of principles and best practices: from world-building, locomotion, and hand presence to creating game logic using visuals scripting.

Workshop overview

This session will include an exploration of:

  • XR interaction Toolkit
  • Setting up XR Interaction Toolkit
  • Using Interactors and Interactables
  • Locomotion and Teleportation
  • Visual Scripting with Bolt
  • Universal Render Pipeline

About your trainer

Ben Radcliffe is a media and entertainment technical specialist with 20 years of experience in VFX, CG feature, and TV animation.  He’s worked for a variety of top studios, including Dreamworks Animation, Sony Pictures Imageworks, Disney Feature Animation, MPC, and Industrial Light and Magic, and he’s worked as a digital artist supervisor on major franchises including Avengers and Transformers.

In his role at Unity, Ben works with technical decision-makers and influencers at key studios to advance the art and science of visual effects and animation through the use of real-time technology.