Panel discussion: Accelerating Inclusion: Workshop on Inclusive Design for Immersive Experiences
Inclusive design creates content that is more accessible and delightful to those with permanent lived experiences of disability, and to all of us who temporarily or situationally move, sense, think or feel differently. Through the Inclusive Design Accelerator challenge, StoryFutures Academy and InGAME have been working with Open Inclusion and XR Access to offer SMEs the opportunity to pilot an experimental inclusive innovation process, and apply innovative approaches and toolkits to design, test and deliver immersive content that provides better experiences for all.
In this session, learn how Open Inclusion’s new Open Innovation Canvas can help creators to incorporate inclusive design practices into their process, and hear from two companies, Sugar Creative and Hyper Luminal, who have been prototyping projects using these tools as part of the Inclusive Design Accelerator.
Panellists:
- Christine Hemphill, Managing Director, Open Inclusion
- Fiona Kilkelly, Exec Producer, StoryFutures Academy
- Sean Taylor, Director of InGAME, Abertay University
- Searra Dodds, Lead UX/UI Designer, Hyper Luminal Games
- Will Humphrey, Director & Head of Creative Innovation, Sugar Creative