About ED&I

The ED&I Working Group seeks to unify stakeholders across XR to better support diversity and inclusion. The group will stay informed on ongoing diversity initiatives and build collective momentum to advance equity in the XR landscape, and will also serve as an open forum to discuss ED&I in immersive technology, share knowledge, and contribute to the development of best practices both within the UK and internationally.

The group will engage with international experts to advance ethical practices and identify opportunities for public forums and networking. Its responsibilities are addressing key issues such as barriers to support, funding, transparency, and community building, all with the aim of raising awareness and improving access to XR technology for underrepresented groups. Co-chaired by Rose Tighe and Jo Wright.

Members

Jo Wright
Freelance artist manager and music consultant

Jo has over 20 years of experience in the music industry, with a strong background in music technology and digital innovation. She has held significant roles at the Arts Council of Northern Ireland, and currently contributes her expertise at Digital Catapult. In addition to her ...

Rose Tighe
Product and innovation leader

Rose has been in Product since the early days of Product Management, as it emerged as its own discipline, working across a broad range of companies, from ambitious start-ups to large enterprises, including Sky and Amazon. Her teams have worked on products such as Amazon Prime Vid...

Jen Bell
Senior Lecturer, Nottingham Trent University

Dr Jennifer Bell is a Fulbright Fellow, Senior Lecturer in Fashion Marketing and Branding, and Chair of the Knowledge Exchange Practice Network for Emerging Technology at Nottingham Trent University. Jennifer’s practice focuses on the intersection of AI, Web3 and immersive tech...

Helen Dudfield
Dean of Fellows, QinetiQ

I have been involved in increasing EDI over my career in STEAM as a STEM Ambassador, INWED presenter and support, mentoring women and ethnic minorities - of late a KPMG scheme and women in defence. In my role as Dean of Fellows in QinetiQ (a 6000 plus defence organisation), I am ...

Laura Ewell
Innovation Delivery Manager, Digital Catapult

As an Innovation Delivery Manager at Digital Catapult, I lead the delivery of grant-funded programmes focused on immersive deep tech R&D and commercialisation. This forms my interest in immersive technology, as well as my academic background in the ethics of technology innovation...

Tara Collingwoode-Williams
XR Lecturer/Researcher, Goldsmiths University

Tara is an XR Lecturer/Researcher at Goldsmiths University, teaching Unity-based XR experience development. She is also a Speaker, the founder of BlackXRNetwork(BXRN), and a PhD student in the Intelligent Games/Game intelligence program with a focus on Avatar Embodiment and Medic...

Oluwatosin Ogunyebi 
Head of Community, SwiftXR

Oluwatosin is a game developer with a knack for the extended reality spectrum(Augmented Reality, Virtual Reality, and Mixed Reality). He believes games would have a great impact across Africa in years to come and he is currently working on various projects to help this dream beco...

Muki Kulhan
Chief Innovation Officer

A familiar and friendly face as part of the Innovate UK family, Muki is in demand on the global XR scene as an Award Judge, professional MC/Moderator and Keynote Speaker via her career as a multi-award-winning CIO, Executive XR Producer and Creative Technologist with over two dec...

Deepa Mann-Kler
Director, Belfast XR Festival

Deepa Mann-Kler is Chief Executive of Neon; Director for Belfast XR Festival; Executive Producer for Virtual Production at Aura Studios; Visiting Professor in Immersive Futures at Ulster University, an award winning Artist and a member of Euromersive and BAFTA Connect. Neon harne...